Pursuit Racing 101
Most people who race in PHRF (Performance Handicap Racing
Fleet) have a basic understanding of how races are handicapped. Their boat is
rated as to its potential speed under a variety of conditions - this
information is distilled into a number that rates this speed in seconds per
mile. For example, if one boat rates 99 and another boat rates 102, the 99 boat
is considered to be 3 seconds per mile faster than the 102 boat. A race between
these two boat is 'handicapped' by 'giving' 3 seconds per mile to the slower
boat. In a typical 20-mile race where both the 99 and the 102 boats start at
the same time, the faster boat must finish more than 60 seconds ahead of the
slower boat in order to be considered the winner of the race.
The great majority of PHRF racing is in exactly that format.
A class of boats with different ratings start together, times are taken at the
finish, handicaps applied, and a 'corrected' finishing order established. With
larger groups of boats racing, the boat are grouped into classes or divisions
with other boats that have ratings as close to one another as is practical.
Then there is 'pursuit' racing. In pursuit racing the
mileage of the course is pre-calculated, all the boats racing are handicapped
to determine how much time any one boat would 'owe' another over that course
and - rather than start all at once and figure out the corrections after the
finish - the corrections are built into each boat's starting time. So, if we
were to hold a two boat pursuit race with our 99 boat and 102 boat- in a 20-mile
pursuit race - the 102 boat would start 60 seconds before the 99 boat. The
faster 99 boat then 'pursues' the slower 102 boat to try to make up its
handicap. Whichever boat crosses the finish line first wins the race. So, even
though your boat is grouped into a class or division for scoring and awards
purposes - in pursuit racing you still start on your own time. There may be
several possible starting times for your boat in a particular race - depending
on which course is chosen by the race committee on the day of the race. For
example, in the Flip Flop Regatta there are 2 possible course lengths (and
therefore two possible start times for your boat). In the Figawi Race, there
are seven possible courses (and therefore seven possible starting times for
your boat.)
Again in either Flip Flop or Figawi, as long as the race
goes its scheduled length the first boat to finish in its division or class
wins its division or class. It is important to note, however, that this changes
if the race does not run its entire scheduled length. If a pursuit race is
shortened for any reason (no wind, too much wind, etc) the handicap that was
originally built into your start time will no longer properly determine the
winner at the new finish line. For example, in the case of our 99 and 102
boats, if a race was originally to be 20 miles and the 102 boat started 60
seconds before the 99 boat - then the race was shortened to 10 miles - the 102
boat would have been given 30 seconds too much handicap for the 10 mile race
that actually occurred. In the case of shortening, the race committee takes
times at the new finish line, determines what handicap actually applies for
that length race, and deducts the handicap already given at the start to
determine which boat 'corrects
out' to be the winner. In the case of our 99 and 102 boat, the 99 boat now only
owes the 102 boat 30 seconds instead of 60 seconds. So, instead of the 102 boat
having to simply beat the 99 boat across the finish line to win, the 102 boat
must cross the finish line more than 30 seconds ahead in order to win.
Essentially, a shortened pursuit race becomes a combination of a standard PHRF
race and a pursuit PHRF race - some of the handicap is applied to the start
time, some calculated after the finish.
Two things are critical to being scored properly at Flip
Flop or Figawi:
1.
Stay out of the start area till 5 minutes before
your scheduled start time. With so many boats starting at different times the
race committee does not have the time to sort boats that are about to start
from boats that are just cruising around the start line. If your boat is in the
start area previous to 5 minutes before your start you may be disqualified from
the race.
2.
Make sure you have proper sail numbers AND THAT
THEY MATCH YOUR REGISTRATION. Boats with no sail numbers or improper sail
numbers will not be scored.